This project was created to help my understanding of:
- Blueprints
- Importing objects and textures from Blender
- Particle systems in Unreal Engine
- Save system through blueprints
Below is a small demonstration of the project at the current stage in development.
Future work:
- Add extra levels
- Add more special blocks
- Add cracked textures to blocks to display different damage
- Add sounds as well as music
- Tweak the save system to fix certain saving bugs
- Tweak the particle systems of the paddle