This project was created to help my understanding of:

  • Blueprints
  • Importing objects and textures from Blender
  • Particle systems in Unreal Engine
  • Save system through blueprints

Below is a small demonstration of the project at the current stage in development.

Future work:

  • Add extra levels
  • Add more special blocks
  • Add cracked textures to blocks to display different damage
  • Add sounds as well as music
  • Tweak the save system to fix certain saving bugs
  • Tweak the particle systems of the paddle