This is a basic tank game, in which I learnt:
- Basic AI functions
- Dynamic UI Functionality
- Health Systems
- Blender to Unreal Engine Pipeline
- Camera Switching
- And More…
For a short demonstration watch the following clip from in game footage.
Future Work:
-
Fix tank suspension.- Add extra tanks and assort them in teams.
- Insert instanced materials to differentiate between teams.
- Create new maps.
- Add ammunition drops as well as health drops.
- Add destruction animations.