This is a basic First Person Shooter game, in which I learnt:

  • More in Depth Understanding of AI
  • Applying Animations to Models
  • Procedurally Generated Maps
  • Sound Effects in Unreal Engine
  • Materials in Unreal Engine
  • And More…

For a short demonstration watch the following clip from in game footage.

Future Work:

  • Adding a limited ammunition.
  • Adding reloads.
  • Adding drops.
  • Optimising garbage collection.
  • Add extra AI maneuvering.