This is a basic First Person Shooter game, in which I learnt:
- More in Depth Understanding of AI
- Applying Animations to Models
- Procedurally Generated Maps
- Sound Effects in Unreal Engine
- Materials in Unreal Engine
- And More…
For a short demonstration watch the following clip from in game footage.
Future Work:
- Adding a limited ammunition.
- Adding reloads.
- Adding drops.
- Optimising garbage collection.
- Add extra AI maneuvering.